Dynamic application icons

Inventors

Kyyrö, Mats MikaelLaitala, Antti OskariKukka, MatiasMorales, Ralph

Assignees

Oura Health Oy

Publication Number

US-11914842-B1

Publication Date

2024-02-27

Expiration Date

2043-05-26

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Abstract

Methods, systems, and devices for dynamic application icons are described. The application may receive, as part of an application downloading operation, an application software package. The application software package may include a plurality of icons that are configured to visually distinguish the application on a user interface of the user device from other applications running on an operating system of the user device. The application may identify a satisfaction of an achievement threshold corresponding to an alternate icon based on processing data. The application may output, to the operating system of the user device, a visual display instruction to display the alternate icon on the user interface instead of the default icon based on identifying the satisfaction of the achievement threshold. The alternate icon may be visually representative of a type of achievement corresponding to the achievement threshold.

Core Innovation

The invention provides methods, systems, and devices for dynamic application icons that visually reflect user achievements outside the application interface. An application software package received during an application download operation contains multiple icons including a default icon and one or more alternate icons corresponding to achievement thresholds. When data received at the application satisfies an achievement threshold, the application outputs a visual display instruction to the operating system to display the alternate icon in place of the default icon on the user interface. The alternate icon visually represents the type of achievement corresponding to that threshold.

The problem being solved addresses the limitations of conventional applications, particularly those associated with wearable device data processing, in that default application icons are static and uniform across all users regardless of personal usage or achievements. Existing applications may issue in-app rewards or badges indicating accomplishments, but such achievements are not conveyed outside the app, such as on the home screen or via the application icon itself. This lack of external visual recognition limits personalization and the value of accomplishments presented to the user.

The invention enables personalization and engagement by unlocking alternate application icons based on user achievements identified through processed data, including physiological data from wearable devices or other sources. This allows achievements that were traditionally only visible within the app to be displayed externally, thus enhancing the user experience by making the home screen more personal and representative of the user’s accomplishments.

Claims Coverage

The patent contains multiple independent claims focused on dynamic application icon management based on user achievements.

Icon package with default and achievement-based alternate icons

Receiving an application software package during an application download that includes a plurality of icons designed to visually distinguish the application on a user interface, comprising at least a default icon and one or more alternate icons tied to achievement thresholds.

Achievement threshold identification based on processed application data

Identifying the satisfaction of an achievement threshold corresponding to an alternate icon based at least in part on processing received data at the application, including physiological data from wearable devices.

Instruction to dynamically display alternate icons instead of the default icon

Outputting a visual display instruction to the operating system to replace the default icon with an alternate icon on the user interface based on achievement threshold satisfaction, where the alternate icon represents the type of achievement.

Multiple achievement management and user selection

Detecting satisfaction of multiple achievement thresholds, prompting the user to select which alternate icon to display, and outputting display instructions to swap application icons accordingly.

Hardware-based icon customization

Identifying hardware attributes of the wearable device to determine alternate icons based at least in part on the specific type of hardware.

Generation of cryptocurrency-based rewards tied to achievements

Generating cryptocurrency-based rewards, such as tokens or smart contract enabled tokens, for the user upon identification of achievement threshold satisfaction.

The claims cover a system and method wherein an application dynamically changes its icon on a user device interface based on user achievements identified through processed data. The invention encompasses receiving an icon set with the application, detecting achievement satisfaction, displaying corresponding alternate icons, handling multiple achievements with user selection, customizing icons based on hardware attributes, and providing cryptocurrency rewards as incentives.

Stated Advantages

Allows for customization and personalization of application icons on the home screen or user interface based on user achievements, increasing the value of in-app accomplishments.

Enables visual display of achievements outside the application, making user achievements more engaging and prominent.

Supports motivating users to achieve goals by visually representing accomplishments through alternate icons on the device home screen.

Improves user engagement by providing rewards such as cryptocurrency tokens linked to achievement milestones.

Documented Applications

Personalizing application icons on smartphone or tablet home screens based on physiological data from wearable devices, such as rings or watches.

Displaying alternate icons that correspond to activity-based, sleep-based, recovery-based, and readiness-based achievements tracked via wearable device data.

Visually distinguishing subscriptions, money management, social media achievements, and other external data-driven accomplishments via dynamic icons.

Generating cryptocurrency-based rewards for users achieving specific goals within the application.

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